Monday, April 13, 2020

Ps-Tools - An Advanced Process Monitoring Toolkit For Offensive Operations


Having a good technical understanding of the systems we land on during an engagement is a key condition for deciding what is going to be the next step within an operation. Collecting and analysing data of running processes from compromised systems gives us a wealth of information and helps us to better understand how the IT landscape from a target organisation is setup. Moreover, periodically polling process data allows us to react on changes within the environment or provide triggers when an investigation is taking place.
To be able to collect detailed process data from compromised end-points we wrote a collection of process tools which brings the power of these advanced process utilities to C2 frameworks (such as Cobalt Strike).

More info about the tools and used techniques can be found on the following Blog: https://outflank.nl/blog/2020/03/11/red-team-tactics-advanced-process-monitoring-techniques-in-offensive-operations/

The following functionality is included in the toolkit:
Psx: Shows a detailed list of all processes running on the system.
Psk: Shows detailed kernel information including loaded driver modules.
Psc: Shows a detailed list of all processes with Established TCP connections.
Psm: Show detailed module information from a specific process id (loaded modules, network connections e.g.).
Psh: Show detailed handle information from a specific process id (object handles, network connections e.g.).
Psw: Show Window titles from processes with active Windows.

Usage:
Download the Outflank-Ps-Tools folder and load the Ps-Tools.cna script within the Cobalt Strike Script Manager.
Use the Beacon help command to display syntax information.
This project is written in C/C++
You can use Visual Studio to compile the reflective dll's from source.

Credits
Author: Cornelis de Plaa (@Cneelis) / Outflank
Shout out to: Stan Hegt (@StanHacked) and all my other great colleagues at Outflank




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Networking | Routing And Switching | Tutorial 4 | 2018


Welcome to my 4th new tutorial of the series of networking. In this blog you'll the content about network switches. You'll learn about how to make a communication successful and secure in the same network (LAN) by using STP. As Spanning tree protocol (STP) we used in multi-switched networks. Why we use this protocol in multi-switched network etc.

What is Switch? 

A switch is an intelligent device used to connect multiple devices within the same network. The intelligence of is that it requires Media Access Control (MAC) address for communication and doesn't allow broadcast.  Let's understand the whole thing by a little example, consider there is a network having 3 end devices name Device-A, Device-B,Device-C connected with each other respectively with the help of switch. When a Device-A sends data to Device-C so that data will only forwarded by switch to Device-C not to Device-B.

What is Media Access Control (MAC) address?

A Media Access Control (MAC) address is 48-bit unique physical address given to network interface controller (NIC) or network adapter, for communication within the same network which is given by its manufacturer. It is made up of hexadecimal numbers like a1:b1:cc:ac:2e:f1.

What is STP?


STP stands for Spanning tree protocol which is basically used in bridge and switches to prevent loops when you have a redundant links in the Ethernet networks. If the loop is present in the Ethernet network so the whole network will suffer because there will MAC instability in the MAC table,  duplicate frames generation and so on. Let's move to the video for further detail.



Supported Services: ssh, ftp, telnet, vnc, mssql, mysql, postgresql, rsh, imap, nntpp, canywhere, pop3, rexec, rlogin, smbnt, smtp, svn, vmauthdv, snmp.

How to use BruteSpray?

   First do an Nmap scan with -oG nmap.gnmap or -oX nmap.xml.
   Command: python3 brutespray.py -h
   Command: python3 brutespray.py --file nmap.gnmap
   Command: python3 brutesrpay.py --file nmap.xml
   Command: python3 brutespray.py --file nmap.xml -i

   You can watch more details here:

Examples

   Using Custom Wordlists:
python3 brutespray.py --file nmap.gnmap -U /usr/share/wordlist/user.txt -P /usr/share/wordlist/pass.txt --threads 5 --hosts 5

   Brute-Forcing Specific Services:
python3 brutespray.py --file nmap.gnmap --service ftp,ssh,telnet --threads 5 --hosts 5

   Specific Credentials:
python3 brutespray.py --file nmap.gnmap -u admin -p password --threads 5 --hosts 5

   Continue After Success:
python3 brutespray.py --file nmap.gnmap --threads 5 --hosts 5 -c

   Use Nmap XML Output:
python3 brutespray.py --file nmap.xml --threads 5 --hosts 5

   Use JSON Output:
python3 brutespray.py --file out.json --threads 5 --hosts 5

   Interactive Mode: python3 brutespray.py --file nmap.xml -i

Data Specs
{"host":"127.0.0.1","port":"3306","service":"mysql"}
{"host":"127.0.0.10","port":"3306","service":"mysql"}
...


Changelog: Changelog notes are available at CHANGELOG.md.

You might like these similar tools:

Read more

Saturday, April 11, 2020

Devil May Cry 5 | Release Date, Gameplay Preview, Trailer, News, & More..


Devil May Cry 5 game, Devil May Cry 5 ps4, Devil May Cry 5 pc, Devil May Cry 5 release date, Devil May Cry 5 gameplay, Devil May Cry 5 review

Devil May Cry 5 | Release date, Gameplay preview, Trailer, News, & more..


Devil May Cry 5 is turning out to be one of the great game from Capcom in the principal quarter of 2019, and it's set to highlight new and old characters alike. Going about as a continuation that fans have been holding up a long time to play, Dante and Nero return close by newcomer V, the last of which we've just observed a little bother of up to this point. 


It feels so fulfilling to have capcom's badass child back and all prepared to kick some ass. So here Pro-GamersArena has compiled everything you need to know about DMC 5 including all the latest gameplay, news, trailers, and more...



Quick facts:


  • Release date: 8 March 2019
  • Developer: Capcom
  • Platforms: PlayStation 4, Xbox One, Microsoft Windows


Devil May Cry 5: Release Date


Capcom has affirmed that Devil May Cry 5 will release for PS4, Xbox One and PC on March 8, 2018. This is an entirely bustling quarter of 2019 as DMC 5 will contend with different blockbusters like the Resident Evil 2 Remake, Sekiro: Shadows Die Twice, Anthem, and more. 



Devil May Cry 5: Trailers

We've compiled two of the most recent trailers for Devil May Cry 5 beneath. The latest trailer from Tokyo Games Show uncovers V as the third playable character and a broad take a gander at how Dante plays both in investigation and battle. He can part his bike into two swords and murder evil presences with them, which is pretty F**king cool.




Somewhere else in the trailer simply above, we can see the third playable character, referred to just as 'V'. There's valuable little to go ahead about this newcomer at the present time, however we do realize that we'll be playing as him for specific segments of the game, and we'll additionally have the capacity to pick which character we need to play as in a few segments of Devil May Cry 5. 





Gameplay Preview:

Devil May Cry 5 is an immediate continuation of the fourth part that knows precisely what it's doing as far as story, style and being a total rebel. 


So the demo starts as Nero and colleague/tricky specialist Nico walk around a crushed Redgrave City on board a corroded old van with 'Devil May Cry' disdained over the side in splendid, fluorescent neon. It's obvious from an initial couple of moments that DMC is back, and it's prepared to let you know it. 

Subsequent to dropping you off, Nero is tossed straight into some renegade activity. London has been crushed, with evil spirit going crazy among the nearly non-existent, post-Brexit populace. Clearly, being evil presences, they focus on Nero like a flash, which means it's the ideal opportunity for a battle. This is the place you get the chance to see Devil May Cry 5's most inventive new highlights: Devil Breaker.


This is Nero's arm and can be separated and modified to your loving with a variety of gnarly powers. Squeezing the circle catch evokes a little punch, yet holding it is a totally extraordinary story. When you will do as such, Nero throws an appallingly hard left hook before his arm heaved forward a consistent light emission that managed silly measures of harm. 

Obviously, Nero's Red Queen (Sword) and Blue Rose (Revolver) make a merited return and have additionally been skilled a shocking update that enables his character to pop simply more. They're massive and satisfying to use, and show that Devil May Cry 5 is expecting to make battle feel weightier and more noteworthy than past sessions. Sending demons back to the profundities they originated from is an impact, particularly when they look so awful.


The boss fight that finished the demo was with Goliath. Obviously, he was a transcending behemoth that any consistent individual would run and escape. Nero, in the entirety of his astuteness, chose to experiment with his comic drama hacks and estrange the devil. The fight itself partook, to begin with, on the top of a building, at that point inside the building lastly in a gigantic open square. The progressions were consistent and striking as Goliath made short work of anything around him.


So, How's It?

Devil May Cry 5 is a wonderful return for the outrageous action series, displaying all the vital trademarks while pushing the limits of what we anticipate from it. 

So subsequent to viewing the gameplay, it's simply tingling to kill a cluster of evil spirits, however we should hold up until 8 March 2018 to accept the rules as a portion of the world's most noteworthy devil hunters.

Wednesday, April 8, 2020

A Brief Discussion About Newsgames

In contemporary times, games have undoubtedly taken a protagonist role in different areas. We can find games as educational tools, in marketing campaigns, training employees in companies or just entertaining certain audiences. Games are a powerful media and a rich platform to share meaningful messages.

Based on these thoughts, games also can be used as a platform for journalism content. It is possible to think strategically the use of games to spread news, discuss current events or critically think about one specific subject discussed in the media. This category of game can be considered what some specialists call "newsgame".



About the use of games in this field, it is relevant to emphasize that "journalism can and will embrace new modes of thinking about news in addition to new modes of production. Rather than just tack-on a games desk or hire an occasional developer on contract, we contend that newsgames will offer valuable contributions only when they are embraced as a viable method of practicing journalism – albeit a different kind of journalism than newspapers, television, and web pages offer" (BOGOST; FERRARI; SCHWEIZER, 2010, p.10).

In the book entitled "Newsgames: journalism at play" (2010), Bogost, Ferrari and Schweizer discuss several categories of this type of game. In this post I want to highlight one of them: the "current event games". According to these authors, this kind of newsgame aims to dwell over some fact occurring in this moment in the world using a ludic interface.

One interesting case of "current event games" that we can bring to this post is the experimental game September 12th. Created by the Uruguayan game designer and researcher Gonzalo Frasca, September 12th suggests a reflection about the day after the terrorist attacks in New York on September 11th; the interface shows a Middle-Eastern village with some terrorists with weapons and civilians and the only thing you can do is aim and shoot bombs to kill the characters. The interesting thing is: every time you kill a terrorist you also kill civilians and other civilians around – when noticing the fact – become new terrorists in an infinite cycle of death and violence (BOGOST; FERRARI; SCHWEIZER, 2010, p.11, 12 & 13).

In the video below it is possible to understand the gameplay:



Once again, games are occupying an even more relevant role in the contemporary scenario. The gaming use for news is one more aspect to reflect on how ludic languages can reach different audiences in the quotidian life. If you are interested in this gaming category, I strongly suggest the site Molle Industria to try other examples of newsgames.

#GoGamers



Reference:

BOGOST, Ian; FERRARI, Simon; SCHWEIZER, Bobby. Newsgames: journalism at play. Massachusetts: The MIT Press, 2010.